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Streamloop is pay-as-you-go. You buy credits, and you spend them only while a stream is live. There’s no subscription and no monthly commitment, and your credits never expire. New accounts start with free credits, so you can run a real stream before paying anything.

What you pay for

You pay for two things, both metered so you only pay for what you use:
  1. Streaming time — the time your stream is on air. This is the main cost.
  2. Video preparation — a one-time fee of about $0.005 per minute of encoding time to convert each video into a stream-ready format.

Streaming time

The streaming rate depends on two things you set per stream: resolution and frame rate. A higher-quality, higher-frame-rate stream costs more; a lower one costs less. Billing is metered by the minute while you’re live, so you only pay for the minutes you actually stream. The figures below are the cost of a stream running nonstop for 30 days:
Resolution24 fps25 fps30 fps60 fps
720p$4.02$4.19$5.01$7.52
1080p$7.99$8.34$9.98$14.99
1440p$15.98$16.68$20.00$29.98
4K (2160p)$23.98$24.97$29.98$45.01
You’re billed by the minute, so a stream you run for a week costs about a quarter of these figures, and one you run for a day about a thirtieth. See the pricing page for exact current rates.
For example, a 1080p stream at 30fps costs about $0.0139 per hour — roughly $2.33 for a week, or $9.98 for a full 30 days of nonstop streaming.
Streaming is metered in credits, where $1 = 1,000,000 credits. Each minute you’re live costs the rate below for your resolution and frame rate. Monthly figures assume 30 days (43,200 minutes) of continuous streaming.
ResolutionFrame rateCredits / min≈ $ / hour≈ $ / month
720p24 fps93$0.0056$4.02
720p25 fps97$0.0058$4.19
720p30 fps116$0.0070$5.01
720p60 fps174$0.0104$7.52
1080p24 fps185$0.0111$7.99
1080p25 fps193$0.0116$8.34
1080p30 fps231$0.0139$9.98
1080p60 fps347$0.0208$14.99
1440p24 fps370$0.0222$15.98
1440p25 fps386$0.0232$16.68
1440p30 fps463$0.0278$20.00
1440p60 fps694$0.0416$29.98
4K (2160p)24 fps555$0.0333$23.98
4K (2160p)25 fps578$0.0347$24.97
4K (2160p)30 fps694$0.0416$29.98
4K (2160p)60 fps1042$0.0625$45.01
Video preparation (encoding) is billed separately at 5,000 credits ($0.005) per minute of encoding time, charged once when the conversion succeeds.

Video preparation

Before a video can loop 24/7, Streamloop converts (encodes) it once into a stream-ready format. This is a one-time charge of about $0.005 per minute of encoding time — you’re only charged when the conversion finishes successfully.

What’s free

Uploads and storage

Uploading your videos and keeping them on Streamloop is free — you pay to stream them, not to store them.

Idle loops

A loop that isn’t live costs nothing. Set up as many as you like and pay only when one is streaming.

Free trial credits

New accounts get free credits — enough to run a real stream for a few hours — with no card required. Use them to test your setup, your destination, and the quality before you spend anything.

Topping up

When you’re ready, add credits from your billing settings:
  • Top up from $5. Unused credits stay on your account and never expire.
  • Pay by card (processed by Stripe) or with crypto — USDT, USDC, Bitcoin, Ethereum, and Solana, across all major coins and networks.

If you run low or out of credits

  • Starting a stream checks your balance first. If you don’t have enough credits to run the stream you’ve set up, Streamloop won’t start it until you top up.
  • While you’re live, credits drain by the minute. If your balance runs out mid-stream, the stream stops automatically, so you’re never charged beyond what you’ve bought. Your videos and settings stay put — top up and start again whenever you like.
Your billing dashboard shows your current hourly rate, a monthly estimate, and how long your balance will last at your current usage — so you can top up before a 24/7 stream runs dry.

Refunds

You can request a refund on unused credits from a purchase from the matching invoice in your billing settings. Free trial credits aren’t refundable, and a refund is capped at the credits you have left. Approved refunds go back to your original payment method.

FAQ

No. Credits stay on your account until you use them.
No. Streamloop is entirely pay-as-you-go — you pay only for the credits you buy and the streaming time you use.
Just one: converting each video into a stream-ready format costs about $0.005 per minute of encoding time. Uploads, storage, and loops that aren’t live are all free.
Roughly $4 (720p), $8 (1080p), $16 (1440p), or $24 (4K) per 30 days at 24fps. Higher frame rates cost more, and you pay by the minute, so shorter runs cost proportionally less.
The stream stops automatically. Nothing else is affected — your videos and settings remain, and you can restart once you top up.
Ready to start? New accounts get free credits — try it on streamloop.app.